Comic Review: Infinite Crisis

Published: 2005-2006
Written by: Geoff Johns
Art by: Phil Jimenez

DC Comics, 241 Pages

Review:

I hated Crisis On Infinite Earths but I had hoped that this more modern version of it would’ve been more to my liking. I guess it is better but not by much because it falls victim to the same bullshit.

It’s overloaded with characters to the point that it’s difficult to follow and it just becomes a mega clusterfuck, trying to be larger than life while wedging a fuck ton of characters into double splash pages.

DC likes doing these big events that try to “reset” the multiverse and all they do is become overly complicated messes that ignore their own established rules because new writers don’t have time to read the old stuff or pay attention to it. In Geoff Johns’ defense, the event this is a spiritual sequel to was a convoluted shitstorm, so I don’t blame him for paying it no real mind.

If I’m going to try and look at the positives, there is really only one: the art by Phil Jimenez. It’s spectacular and it is lively and even if I don’t enjoy the story, it’s hard not to get caught up in the absolute beauty of Jimenez’s work. It’s stunning and even on those overcrowded splash pages, he fills the space magnificently and dynamically.

Apart from that, there’s not much to say. This isn’t as messy as its predecessor but it is still an over-sized shit meatball.

Rating: 5/10 – because of the art more than anything else.
Pairs well with: other massive DC Comics events that are overloaded with characters.

Comic Review: Justice League Dark: The Shadow Pact

Published: November 21st, 2018 – December 12th, 2018
Written by: James Tynion IV
Art by: Daniel Sampere, Juan Albarran, Brad Anderson, Adriano Lucas, various (covers)

DC Comics, 53 Pages

Review:

This story is a two issue arc in Justice League Dark issues five and six. It takes place immediately after The Witching Hour crossover event and is a small filler story leading into the next larger arc. However, this also adds a lot of context to the series and where it is headed.

If you are a fan of Detective Chimp, than this story will not disappoint. It gives his story more depth, more weight and sets up the possibility that he may disappoint his team in the future. It also deals a lot with his inner struggle and how he’s been thrust into a role he’s not confident in having.

Also, this story features Blue Devil, who I have always thought of as a pretty cool character, even if he doesn’t show up very much.

James Tynion is just on his A-game, right now. While this isn’t my favorite arc in this series, it certainly isn’t a letdown. It’s a worthwhile, quick read that fits nicely within the rest of the series and gives you a bit of a breather after the intensity of the first two stories we just read through.

Additionally, the art in all these books is stupendous and I’ve had to buy all the regular issues and the variants because I can’t say “no” to those incredible variant covers.

Rating: 7.5/10
Pairs well with: The Witching Hour crossover that precedes this and the original Justice League Dark series.

Comic Review: Batman: Secret Files

Published: October 31st, 2018
Written by: various
Art by: various

DC Comics, 39 Pages

Review:

Other than Detective Comics and White Knight, I haven’t been a big fan of Batman comics as of late.

I hoped that this was better than the current run of the regular Batman title but it mostly wasn’t.

This is an anthology. I’m not sure if this is a one-off or a miniseries but I won’t pick up the second issue if there is one.

Anthologies are always a mixed bag but this one was pretty pointless and most of the stories didn’t resonate with me at all. In fact, I only liked one tale in this and it was the one that co-starred Detective Chimp.

I can’t knock the art though, most of it was pretty good but it doesn’t necessarily blend together well, as each chapter in this already short anthology is done by a different creative team.

But hey, I’m only out $4.99 and the foil cover is a nice piece of art to add to my comic book collection.

Rating: 5.5/10
Pairs well with: modern Batman stuff.

Comic Review: Wonder Woman/Justice League Dark: The Witching Hour

Published: October 3rd, 2018 – October 31st, 2018
Written by: James Tynion IV
Art by: various

DC Comics, 145 Pages

Review:

This picks up right after the recent Justice League Dark arc The Last Days of Magic.

This was a big crossover event that was stretched over five issues: Wonder Woman/Justice League Dark – The Witching Hour #1, Wonder Woman #56, Justice League Dark #4, Wonder Woman #57 and Justice League Dark/Wonder Woman – The Witching Hour #1. The way it was organized was a clusterfuck but it was worth hunting down all five issues, all of which came out over the course of October.

In a way, this felt like Wonder Woman starring in her version of the X-Men‘s famous Dark Phoenix story arc.

The reason I say that, is that Wonder Woman has essentially been possessed by this powerful force that takes control of her body and makes her evil and incredibly powerful. However, this doesn’t quite commit to the bit like Dark Phoenix did, as she doesn’t really cause that much damage overall and she also sort of wills herself good again with the help of her friends and allies.

The force in this is Hecate, an ancient witch that actually came into contact with Wonder Woman when she was still a child. So, essentially, this Hecate thing has been in her this whole time. This seems incredibly ambitious and somewhat suspect but I have really enjoyed James Tynion’s writing, so I went with it. Plus, DC’s continuity is incredibly confusing at this point.

The biggest highlight of the previous Justice League Dark story was the cast of characters coming together to fight magical evil. While those characters are here and even more are added, this put more emphasis on Wonder Woman’s journey and lacked the great camaraderie I enjoyed before this. I hope that comes back in the next story arc. The Detective Chimp and Man Bat stuff was great in The Last Days of Magic.

In the end, this wasn’t as iconic as the Dark Phoenix tale but it didn’t need to be. However, the build up made this feel like it was going to be a darker, bigger event than it turned out to be. It really didn’t have any effect on anything in the larger DC Comics universe.

This could have been a good mega event, as it had a much better premise than the current one: Heroes In Crisis.

Rating: 8/10
Pairs well with: the current Justice League Dark series.

Comic Review: Justice League Dark: The Last Days of Magic

Published: July 25th, 2018 – September 26th, 2018
Written by: James Tynion IV
Art by: Alvaro Martinez, Raul Fernandez, Brad Anderson

DC Comics, 79 Pages

Review:

Man, this series is a lot of fun and this short, three issue arc was a great kicoff to this new version of the Justice League Dark team.

This squad consists of new leader Wonder Woman, as well as John Constantine, Zatanna, Swamp Thing, Man Bat and Detective Chimp. Doctor Fate is also involved but there is a twist to his involvement. By the end of this arc, I’m not sure if he’s going to be a member of this team or not.

These first three issues of Justice League Dark serve to set up a crossover event called The Witching Hour, which just started. It’s a crossover between the regular Wonder Woman comic and Justice League Dark and sees Princess Diana gain some pretty powerful magical abilities that she’s never had before.

I love how dark and how fun this series is. I bought it because I liked the team and every member in it. Granted, I think Man Bat comes off as dumber than he should be, I mean, he’s a brilliant f’n scientist. But I love all these characters and it seems like a really cool and fresh angle for Wonder Woman. I like seeing her tap into the magical parts of her existence. I also like the stuff that was added to her backstory here.

I really dig the new villain that comes out in the third and final issue of the story. He’s creepy as hell but just freaky and badass enough to make things really interesting. Plus, his power level, as far as one can tell from this story, is pretty damn incredible. But this also leads to Wonder Woman evolving into something beyond her own power level. Is this leading to a Dark Phoenix sort of saga for Wonder Woman? It very well could but I don’t want to ruin this for those who want to read it.

James Tynion IV has written a damn fine and damn fun comic book story. I hope that this maintains its great momentum going forward, as it’s one of my favorite comic books being put out by DC, right now.

Rating: 8.5/10
Pairs well with: The Witching Hour crossover that follows and the original Justice League Dark series.

Comic Review: Dark Nights: Metal

Published: June 12th, 2018
Written by: Scott Snyder
Art by: Greg Capullo

DC Comics, 204 Pages

Review:

I didn’t read this as it came out. I also was much more frugal about how much I spent on comics at the time. I’m less frugal now, as I’m spending more time reviewing them. And to be honest, while this is $30 for the collected edition at my local comic shop, I found this on a brief Comixology sale for $5.99. So at that price, I figured I’d give it a go. If I ended up really liking it, I would’ve gone back to buy the single issues. But I didn’t really like it all that much. I’ll explain.

To start, I typically like Scott Snyder’s writing, especially in regards to anything with Batman in it. As far as Greg Capullo goes, he is one of my favorite artists of the last few decades. So seeing them reunite for this was definitely a selling point, even if what I knew about the project’s story didn’t peak my interest.

The biggest problem with Metal is the same problem with most mega events in comics, it is chock full of so many characters that the plot loses fluidity and the story seems to placate more to wedging in as many cameos as possible, as opposed to keeping the train on the rails.

This wasn’t a bad idea for a story but it should have been kept fairly simple. People just kept showing up on nearly every page, though, and it becomes distracting. New twists and turns are thrown in as often as characters and this just loses its focus. It also introduces a whole horde of villains, most of whom will just be one-offs in this story anyway. But this reads more like a sketchbook than a coherent story. What I mean by that, is that this feels like Capullo trying to fit in every cool design that he wasn’t able to wedge into Spawn throughout his run on the book in the ’90s.

Another thing I didn’t like was how wordy this was. While there are good action scenes, sometimes these characters felt like they weren’t surrounded by villains but instead, were surrounded by word balloons, trying to wedge their way into the panels and asphyxiate the characters. The word balloons were the real villains of the story. At least, that should be a twist whenever this gets a sequel.

I did like how the ending looked into the future as a way to tell you what stories would be coming out from DC Comics over the following year. But, at the same time, this was disappointing to some degree, as a main reason why I picked this up was to see the introduction of DC’s “New Age of Heroes”. I always see mentions that this is where they debuted but their appearance here is limited to one panel where we see into the future.

Anyway, this at least kept my attention over the six issues, even if they felt like twelve due to the dialogue and having so much detail to drink in. I wouldn’t say that this is a waste of time and I can see where this will be a lot of people’s cup of tea. It just wasn’t my cup of tea, really. But I also don’t regret reading it simply because I liked seeing Capullo have fun and get really creative with the art and character design.

Rating: 6/10
Pairs well with: Any other DC Comics mega event of the last decade or so.