Comic Review: Justice Society of America, Vol. 1: The Next Age

Published: June 24th, 2014
Written by: Geoff Johns
Art by: Dale Eaglesham

DC Comics, 128 Pages

Review:

After watching the first season of Stargirl on HBO Max, I figured that I’d give some of her more notable comics a read. Being that I really like Justice Society stuff and hadn’t read any in quite awhile, I figured I’d start with this.

The story starts with old Justice Society members trying to recruit new heroes, most of whom are descendants of previous members and have inherited their powers.

Because of that, Vandal Savage is using a team of Nazi supervillains to kill superheroes and their families in an effort to snuff out these bloodlines. However, he doesn’t see the bigger picture, which reveals itself by the end of this short story arc.

I’m a fan of Geoff Johns and dig so much of his DC Comics work. His Green Lantern run brought me back to comics on the DC side after a hiatus of about a decade, back in the mid-’00s.

Keeping with Johns’ style, this was a hell of a lot of fun to read and he once again showed that he’s really good at balancing a large ensemble of characters and letting them all develop and grow, despite having limited time to focus on each one.

This was an energetic and cool comic.

Frankly, I liked it enough to buy the next three volumes to read in the very near future.

Rating: 8/10

Comic Review: The Return of Superman

Published: April 5th, 2016
Written by: Gerard Jones, Dan Jurgens, Karl Kesel, Louise Simonson, Roger Stern
Art by: Jon Bogdanove, M.D. Bright, Tom Grummett, Jackson Guice

DC Comics, 464 Pages

Review:

Well, this is a step up from the previous two volumes in the larger The Death/Return of Superman saga. This is also the fourth of the five big chapters but now that Superman is back, we can stop spending time on mediocre replacements and get back to business.

The four replacements are still here, however, but now they have to find their place in the world with Superman reclaiming his mantle.

Two of these replacements remain heroes and two let their villain flags finally fly for all to see. Where these characters would end up wasn’t a surprise, though.

I think that the most impactful thing about this story isn’t simply Superman’s return, as much as it was seeing him return to Lois after all she had been through in the previous three chapters of this multi-year saga.

Once Superman actually returns, you’re not totally sure it’s him but as a reader, you hope it is and it’s really a breath of fresh air, as the replacements just didn’t cut it. I also think that DC Comics knew this and brought the famed hero back earlier than they probably wanted to.

Regardless, it’s good that he did return, as it was like a shot in the arm to this story, which I found myself losing interest in. Had I been buying these and reading them back when they were current, I know that I would’ve stopped before we even got to the return.

In the end, I’m not super keen on these books, beyond the pretty emotional battle that ended with Superman’s death. Although, this did make up for some of the lower points a bit and it sets up the next showdown between Supes and Doomsday, the jerk that killed him.

Rating: 6.5/10

Comic Review: Superman: Funeral for a Friend

Published: April 5th, 2016
Written by: Dan Jurgens, Karl Kesel, Jerry Ordway, Louise Simonson, Roger Stern
Art by: Jon Bogdanove, Brett Breeding, Tom Grummett, Jackson Guice, Doug Hazlewood

DC Comics, 366 Pages

Review:

There are five acts to the death and rebirth of Superman. This is the second act, which follows The Death of Superman and sets up the third act, Reign of the Supermen.

Funeral for a Friend is definitely emotional in spots and it does show how great of an impact that Superman had on the DC Comics universe. However, even with every major hero coming out and paying their respects, this collection is bogged down by some smaller, side stories that don’t really need to be there.

This reads more like an anthology, as opposed to one coherent narrative and that hurts the overall flow of this chapter in the larger saga.

I did like the parts that dealt with the fallout of Superman’s death in regards to those who were actually closest to him from Lois Lane, the Kents, Jimmy Olsen and even Lana Lang. I also liked seeing how his former friends and allies in the Justice Leagues of the past and present came together to honor him and reminisce.

Overall, this isn’t bad, it’s just somewhat of a mess that tries to wedge in short stories of D-level characters that don’t need to be there.

Rating: 6/10

Comic Review: Tales of the Green Lantern Corps., Vol. 1

Published: March 3rd, 2009
Written by: Robin Snyder
Art by: Dave Gibbons

DC Comics, 157 Pages

Review:

I always thought that the Hal Jordan Green Lantern was cool. However, I never really started reading his stories until the Geoff Johns era and a lot of that had to do with the art by Ethan Van Sciver, which popped off of the shelves when I walked into a comic book shop for the first time in a decade in the mid-’00s.

Through that era of Green Lantern titles, I grew to love several characters and the rich mythos of that pocket of the larger DC Comics universe.

In the years since, I like going way back and reading some of the earlier stuff to get a grasp on the more classic stories. This collection is one of those, as it features stories originally published in the early ’80s.

This collection has one primary story that takes up about the first half of the book. It features Hal Jordan and other Green Lanterns as they face off against villains Krona and Nekron. In fact, this story is the first appearance of Nekron, who would grow into a fairly prominent villain over the years.

The second half of the book features short stories of what appears to be random Lanterns. It’s a collection of both origin stories and quick adventures for a plethora of Lanterns. Some of it is cool and really imaginative but not all of them really connected for me.

Still, as a more modern Green Lantern fan, this was cool to read. Plus, it features tremendous art by the great Dave Gibbons, one of my favorite comic book artists of all-time.

Rating: 6.25/10
Pairs well with: other old school Green Lantern stories.

Comic Review: Batman: The Complete Hush

Published: October 8th, 2013
Written by: Jeph Loeb
Art by: Jim Lee

DC Comics, 298 Pages

Review:

Batman: Hush is highly regarded as one of the best Batman stories of its era and honestly, it doesn’t disappoint. I hadn’t read it for over ten years but after recently watching the animated film adaptation, I wanted to give the source material a read again.

I’m happy to say that this lived up to my memories of it, as it’s just a great, well-layered story, where even if you figure out the big mystery, it doesn’t wreck the plot because there are so many surprises still woven in.

This features a lot of characters from both sides of the law but it doesn’t become bogged down by it and everyone truly serves a purpose with how they’re all tied to the main plot.

It shouldn’t be a surprise that this is good, simply because Jeph Loeb wrote it and he teamed up with the great Jim Lee, who provided some of the best and most iconic art of his career for this tale.

Hush is a solid comic book on every level. Saying too much about the plot might ruin things and this is a book that I definitely recommend. I’d rather people read it and discover its greatness for themselves.

Rating: 9/10
Pairs well with: other major Batman story arcs from the late ’90s and early-to-mid ’00s.

Comic Review: Superman: Last Son of Krypton

Published: October 8th, 2013
Written by: Geoff Johns, Richard Donner
Art by: Adam Kubert

DC Comics, 252 Pages

Review:

I wanted to read this because it was the first official comic book appearance of General Zod, the made-for-the-big-screen villain from the first two Superman movies by Richard Donner.

What makes this even cooler is that Donner worked on this story with Geoff Johns.

This collection is actually two separate stories. However, they both feature Zod with the first one being primarily about the character and his introduction into DC Comics canon. The second story primarily features Brainiac as the antagonist.

Ultimately, this was a really good read and one of my favorite Superman trade paperbacks of recent memory. Both stories were solid and they actually connect in a way that makes wedging both of them together, a more enjoyable, overall narrative.

I thought that Donner and Johns came up with a pretty satisfying story to introduce Zod and his family. I also thought that the Adam Kubert art was top notch but I’ve also always loved all the Kuberts.

If you grew up with the two Donner Superman films like I did, this should definitely peak your interest. It’s a worthwhile story that was both engaging and entertaining while also being a great homage to Donner’s Superman film work.

Rating: 7.75/10
Pairs well with: other Superman comics featuring General Zod.

Comic Review: Infinite Crisis

Published: 2005-2006
Written by: Geoff Johns
Art by: Phil Jimenez

DC Comics, 241 Pages

Review:

I hated Crisis On Infinite Earths but I had hoped that this more modern version of it would’ve been more to my liking. I guess it is better but not by much because it falls victim to the same bullshit.

It’s overloaded with characters to the point that it’s difficult to follow and it just becomes a mega clusterfuck, trying to be larger than life while wedging a fuck ton of characters into double splash pages.

DC likes doing these big events that try to “reset” the multiverse and all they do is become overly complicated messes that ignore their own established rules because new writers don’t have time to read the old stuff or pay attention to it. In Geoff Johns’ defense, the event this is a spiritual sequel to was a convoluted shitstorm, so I don’t blame him for paying it no real mind.

If I’m going to try and look at the positives, there is really only one: the art by Phil Jimenez. It’s spectacular and it is lively and even if I don’t enjoy the story, it’s hard not to get caught up in the absolute beauty of Jimenez’s work. It’s stunning and even on those overcrowded splash pages, he fills the space magnificently and dynamically.

Apart from that, there’s not much to say. This isn’t as messy as its predecessor but it is still an over-sized shit meatball.

Rating: 5/10 – because of the art more than anything else.
Pairs well with: other massive DC Comics events that are overloaded with characters.

Comic Review: Crisis On Infinite Earths

Published: 1985-1986
Written by: Marv Wolfman
Art by: George Perez

DC Comics, 359 Pages

Review:

Crisis On Infinite Earths is one of DC Comics’ sacred cows. Yet, I’ve never had much urge to read it because my experience reading massive DC Comics crossovers has never been that great.

But now I have read it because I felt like it was long overdue and because this is a storyline that is referenced a lot, still to this day, thirty-five years later.

The first problem with this story might be apparent by the number of tags at the top of this post. It’s overloaded with so many characters that it is mostly a convoluted clusterfuck of biblical proportions.

In fact, this post may be the record holder for the number of tags I had to add to it. And frankly, that’s not all the characters, just the ones I know because two-thirds of the characters here are generic one-offs or so minute to the DC universe that they aren’t worth noting.

Now I know that some people love the splash pages from this series, as they showcase dozens (if not over a hundred) different characters all in one giant image. If I’m being honest, I’ve always disliked them and they are why I never really wanted to read this. Most of the action is minimal and many of these scenes are just characters standing around. They lack the energy that a splash page needs and look more like they belong in a Where’s Waldo? book. And I don’t say that to come off as a dick because I almost always love George Perez’s art. This just seems like DC management telling Perez to squeeze in as many characters as artistically possible. It’s hard on the eyes and it’s shit.

Another big problem with this twelve issue story arc is that every moment feels larger than life. Well, when everything is so big and grandiose, that becomes normal and status quo. You can’t possibly go bigger and with everything being so big from start to finish, none of it is memorable. It’s just a busy, stressful read without allowing the reader to catch their breath and reflect on what’s happened. It’s kind of like a Michael Bay movie. Throw so much intense shit at the audience, don’t let them stop and think and they’ll just move from point A to point B to point C and so on, forgetting everything that happened two points prior.

This event was made in an effort to sort of reset the DC universe. Honestly, all it does is make a giant fucking mess of things and splatters the mess all over everything it touches.

The plot doesn’t make sense, I’m not sure what exactly changed and with so many universes crashing together into one, it’s not properly organized and then re-established in any sort of way that a reader can follow. If this was supposed to be a jumping on point for readers in 1986, I don’t know how they made sense out of any of it and then knew which characters to follow.

The main reason for the previous sentence is that this is so overloaded with people that you don’t get to really know any of them. There is no character development and this is written in a way that it assumes the reader knows all about every character in the story. For a seasoned comic book reader like myself, who has been reading comics for three and a half decades, I was lost and didn’t know who half of the low tier characters were.

Crisis On Infinite Earths should have been written as a Justice League story with some inclusion of the Fawcett Comics characters and the Golden Age DC heroes. All the third tier and lower characters could have made cameos but even then, they don’t really need to.

I really hoped that this was going to pleasantly surprise me but it hurt my head.

It was too much, too big and too long.

Rating: 4/10
Pairs well with: mid-’80s DC Comics titles, as well as all the other massive DC crossover events.

Comic Review: Doomsday Clock

Published: November 22nd, 2017 – December 18th, 2019
Written by: Geoff Johns
Art by: Gary Frank, Brad Anderson
Based on: Watchmen by Alan Moore

DC Comics, 456 Pages

Review:

Well, Doomsday Clock has finally ended! This twelve issue series wasn’t supposed to stretch out for over two years but it did. I’m glad that I didn’t start reading it until it was over, as I would’ve forgotten all the details due to the delays and the dozens of other comics I would’ve read between each issue.

Now that it’s all out, I finally read it: binging through it in two days.

I guess my first thoughts on it are that it is underwhelming and that it doesn’t justify its need to exist.

I had always been against new Watchmen stories without the involvement of Alan Moore. My mind changed, however, when I read some of the Before Watchmen stories from a couple years ago.

They made me see Watchmen the same way I see other comic book properties and that’s as a sort of modern mythology that is told and retold by countless others, each bringing something new and unique to the table. Superman and Batman have had countless writers and many of them have evolved and grown the character in great ways beyond their original concept. Granted, some writers have gravely failed too.

Generally, I like Geoff Johns’ work, so I wan’t against the idea of him tackling the Watchmen property.

Ultimately, though, this took too long to come out, especially with how sloppily put together it feels.

This is one of those stories where it feels like a lot happened but also like nothing happened.

It tries to merge the Watchmen universe with the DC universe but it doesn’t work. But I’m also over the crossover trope of using inter-dimensional portals or a superbeing that basically acts as a super-dimensional portal. That being said, I don’t know how else to bring these universes together but that also makes me ask why they had to try it in the first place?

Watchmen is very much its own thing, as is DC. Hell, Marvel is also its own thing in that same regard and whenever they tried to crossover Marvel and DC, which happened multiple times, it always felt forced, clunky and weird.

The only real highlight of this was seeing how certain characters from different universes would interact with one another but honestly, none of it was as cool as I felt it should have been and it all felt pretty pointless and made me realize how bad the Rebirth era of DC Comics has been – well, for the most part, as I liked some titles in the last few years.

In the end, this doesn’t feel any different than one of any of the dozen indie publisher crossovers that pit Green Lanterns against Ghostbusters, Ninja Turtles, Transformers, Star Trek crews or the apes from Planet of the Apes. While those crazy crossovers are neat to a point, they’ve been done to death in recent years. And despite this being better written and having better art than the other franchise mashups, it feels like DC Comics were really late to the party and didn’t even realize that it was over.

Rating: 6/10
Pairs well with: Watchmen and the Before Watchmen stuff, as well as just about everything under the DC Rebirth banner.

Comic Review: The Flash: Rebirth

Published: October 8th, 2013
Written by: Geoff Johns
Art by: Ethan Van Sciver

DC Comics, 158 Pages

Review:

I love Geoff Johns work at DC Comics and I have always loved his collaborations with artist Ethan Van Sciver. Their work on Green Lantern got me back into comics during a time when I had sort of faded away from the medium due to no longer being as engaged by it.

Green Lantern: Rebirth was one of my favorite comic book stories of all-time. It made me love Hal Jordan and I was pulled in by Johns’ writing and Van Sciver’s wonderful art. Since I also liked Johns’ Flash stuff, I figured that The Flash: Rebirth would be something that I would also love. But sadly, it just didn’t do it for me.

The biggest problem that I have with Flash stories is the damn Speed Force. Also, in recent years, the Flash pocket of the larger DC universe is overloaded with too many characters with the same lame set of powers. There are so many damn speedsters that it’s really f’n redundant.

In an era where people are screaming for diversity, even though it has existed in comics for decades, maybe there should be a call for diversity in powers in the Flash titles. I mean, if you’re going to cram a dozen heroes and villains into a plot, why are they all similar? And why is that exciting? And to be frank, this is why I lost interest in The Flash TV show, which I loved when it started.

Anyway, the art in this is damn good but Van Sciver hits the right note stylistically speaking when it comes to how this era of DC felt. He was a premiere architect in DC’s visual style from 2007-2014 or so. This book lives up to the standard one should expect from his work but apart from that, there wasn’t much here for me to enjoy.

The premiere villain is the Reverse Flash, another f’n speedster. And really, this is all about the weird, mystical Speed Force that is capable of anything a writer needs it to do. I don’t know, Speed Force heavy stories bore me to tears and they’re hard to keep up with because it’s all pseudo-science mumbo jumbo made up on a whim to explain random ass shit. I prefer stories where one Flash takes on one of his many awesome rogues that aren’t speedsters.

This is probably really good if reading about a dozen speedsters and Speed Force stuff is your thing. For me, it numbed my brain and made it hard to get through.

And fuck… this had so many damn cameos. I felt like it partially existed just to wedge in as many characters as possible.

Rating: 5.5/10
Pairs well with: The Geoff Johns era of The Flash, as well as his era of Green Lantern.