Published: November 22nd, 2017
Written by: Jim Zub
Art by: Netho Diaz
Based on: Dungeons & Dragons by TSR
IDW Publishing, 124 Pages
This is the fourth story of the Baldur’s Gate crew and it’s also written by Jim Zub, who has done a solid job with these characters, thus far.
I thought that this might be the last of these released but I saw that there are two more stories on Comixology, so I’ll probably read and review those, as well, in the future.
Being that we’re four deep, I kind of expected this to settle in and be more of the same. However, I was surprised to discover that this one was a step up and maybe the best of the lot, up to this point.
The crew, after crossing paths with a powerful vampire in the previous story, were teleported to a snowy ice region in blizzard-like conditions.
There, they must convince a dragon to stop killing humans in a pact that will benefit both parties, as they have a common enemy, the frost giants.
I’ve always been a fan of frost giant stories in fantasy fiction. While they’ve generally just become a trope and are typically presented as one-dimensional, Zub did a pretty decent job of making them actual characters, specifically their leader.
All in all, these Jim Zub Dungeons & Dragons comics are just great fun. They also feature some of the best art IDW has created in recent years.
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