Comic Review: Justice Society of America, Vol. 1: The Next Age

Published: June 24th, 2014
Written by: Geoff Johns
Art by: Dale Eaglesham

DC Comics, 128 Pages

Review:

After watching the first season of Stargirl on HBO Max, I figured that I’d give some of her more notable comics a read. Being that I really like Justice Society stuff and hadn’t read any in quite awhile, I figured I’d start with this.

The story starts with old Justice Society members trying to recruit new heroes, most of whom are descendants of previous members and have inherited their powers.

Because of that, Vandal Savage is using a team of Nazi supervillains to kill superheroes and their families in an effort to snuff out these bloodlines. However, he doesn’t see the bigger picture, which reveals itself by the end of this short story arc.

I’m a fan of Geoff Johns and dig so much of his DC Comics work. His Green Lantern run brought me back to comics on the DC side after a hiatus of about a decade, back in the mid-’00s.

Keeping with Johns’ style, this was a hell of a lot of fun to read and he once again showed that he’s really good at balancing a large ensemble of characters and letting them all develop and grow, despite having limited time to focus on each one.

This was an energetic and cool comic.

Frankly, I liked it enough to buy the next three volumes to read in the very near future.

Rating: 8/10

Comic Review: Superman: Last Son of Krypton

Published: October 8th, 2013
Written by: Geoff Johns, Richard Donner
Art by: Adam Kubert

DC Comics, 252 Pages

Review:

I wanted to read this because it was the first official comic book appearance of General Zod, the made-for-the-big-screen villain from the first two Superman movies by Richard Donner.

What makes this even cooler is that Donner worked on this story with Geoff Johns.

This collection is actually two separate stories. However, they both feature Zod with the first one being primarily about the character and his introduction into DC Comics canon. The second story primarily features Brainiac as the antagonist.

Ultimately, this was a really good read and one of my favorite Superman trade paperbacks of recent memory. Both stories were solid and they actually connect in a way that makes wedging both of them together, a more enjoyable, overall narrative.

I thought that Donner and Johns came up with a pretty satisfying story to introduce Zod and his family. I also thought that the Adam Kubert art was top notch but I’ve also always loved all the Kuberts.

If you grew up with the two Donner Superman films like I did, this should definitely peak your interest. It’s a worthwhile story that was both engaging and entertaining while also being a great homage to Donner’s Superman film work.

Rating: 7.75/10
Pairs well with: other Superman comics featuring General Zod.

Comic Review: Infinite Crisis

Published: 2005-2006
Written by: Geoff Johns
Art by: Phil Jimenez

DC Comics, 241 Pages

Review:

I hated Crisis On Infinite Earths but I had hoped that this more modern version of it would’ve been more to my liking. I guess it is better but not by much because it falls victim to the same bullshit.

It’s overloaded with characters to the point that it’s difficult to follow and it just becomes a mega clusterfuck, trying to be larger than life while wedging a fuck ton of characters into double splash pages.

DC likes doing these big events that try to “reset” the multiverse and all they do is become overly complicated messes that ignore their own established rules because new writers don’t have time to read the old stuff or pay attention to it. In Geoff Johns’ defense, the event this is a spiritual sequel to was a convoluted shitstorm, so I don’t blame him for paying it no real mind.

If I’m going to try and look at the positives, there is really only one: the art by Phil Jimenez. It’s spectacular and it is lively and even if I don’t enjoy the story, it’s hard not to get caught up in the absolute beauty of Jimenez’s work. It’s stunning and even on those overcrowded splash pages, he fills the space magnificently and dynamically.

Apart from that, there’s not much to say. This isn’t as messy as its predecessor but it is still an over-sized shit meatball.

Rating: 5/10 – because of the art more than anything else.
Pairs well with: other massive DC Comics events that are overloaded with characters.

Comic Review: Crisis On Infinite Earths

Published: 1985-1986
Written by: Marv Wolfman
Art by: George Perez

DC Comics, 359 Pages

Review:

Crisis On Infinite Earths is one of DC Comics’ sacred cows. Yet, I’ve never had much urge to read it because my experience reading massive DC Comics crossovers has never been that great.

But now I have read it because I felt like it was long overdue and because this is a storyline that is referenced a lot, still to this day, thirty-five years later.

The first problem with this story might be apparent by the number of tags at the top of this post. It’s overloaded with so many characters that it is mostly a convoluted clusterfuck of biblical proportions.

In fact, this post may be the record holder for the number of tags I had to add to it. And frankly, that’s not all the characters, just the ones I know because two-thirds of the characters here are generic one-offs or so minute to the DC universe that they aren’t worth noting.

Now I know that some people love the splash pages from this series, as they showcase dozens (if not over a hundred) different characters all in one giant image. If I’m being honest, I’ve always disliked them and they are why I never really wanted to read this. Most of the action is minimal and many of these scenes are just characters standing around. They lack the energy that a splash page needs and look more like they belong in a Where’s Waldo? book. And I don’t say that to come off as a dick because I almost always love George Perez’s art. This just seems like DC management telling Perez to squeeze in as many characters as artistically possible. It’s hard on the eyes and it’s shit.

Another big problem with this twelve issue story arc is that every moment feels larger than life. Well, when everything is so big and grandiose, that becomes normal and status quo. You can’t possibly go bigger and with everything being so big from start to finish, none of it is memorable. It’s just a busy, stressful read without allowing the reader to catch their breath and reflect on what’s happened. It’s kind of like a Michael Bay movie. Throw so much intense shit at the audience, don’t let them stop and think and they’ll just move from point A to point B to point C and so on, forgetting everything that happened two points prior.

This event was made in an effort to sort of reset the DC universe. Honestly, all it does is make a giant fucking mess of things and splatters the mess all over everything it touches.

The plot doesn’t make sense, I’m not sure what exactly changed and with so many universes crashing together into one, it’s not properly organized and then re-established in any sort of way that a reader can follow. If this was supposed to be a jumping on point for readers in 1986, I don’t know how they made sense out of any of it and then knew which characters to follow.

The main reason for the previous sentence is that this is so overloaded with people that you don’t get to really know any of them. There is no character development and this is written in a way that it assumes the reader knows all about every character in the story. For a seasoned comic book reader like myself, who has been reading comics for three and a half decades, I was lost and didn’t know who half of the low tier characters were.

Crisis On Infinite Earths should have been written as a Justice League story with some inclusion of the Fawcett Comics characters and the Golden Age DC heroes. All the third tier and lower characters could have made cameos but even then, they don’t really need to.

I really hoped that this was going to pleasantly surprise me but it hurt my head.

It was too much, too big and too long.

Rating: 4/10
Pairs well with: mid-’80s DC Comics titles, as well as all the other massive DC crossover events.

Comic Review: Doomsday Clock

Published: November 22nd, 2017 – December 18th, 2019
Written by: Geoff Johns
Art by: Gary Frank, Brad Anderson
Based on: Watchmen by Alan Moore

DC Comics, 456 Pages

Review:

Well, Doomsday Clock has finally ended! This twelve issue series wasn’t supposed to stretch out for over two years but it did. I’m glad that I didn’t start reading it until it was over, as I would’ve forgotten all the details due to the delays and the dozens of other comics I would’ve read between each issue.

Now that it’s all out, I finally read it: binging through it in two days.

I guess my first thoughts on it are that it is underwhelming and that it doesn’t justify its need to exist.

I had always been against new Watchmen stories without the involvement of Alan Moore. My mind changed, however, when I read some of the Before Watchmen stories from a couple years ago.

They made me see Watchmen the same way I see other comic book properties and that’s as a sort of modern mythology that is told and retold by countless others, each bringing something new and unique to the table. Superman and Batman have had countless writers and many of them have evolved and grown the character in great ways beyond their original concept. Granted, some writers have gravely failed too.

Generally, I like Geoff Johns’ work, so I wan’t against the idea of him tackling the Watchmen property.

Ultimately, though, this took too long to come out, especially with how sloppily put together it feels.

This is one of those stories where it feels like a lot happened but also like nothing happened.

It tries to merge the Watchmen universe with the DC universe but it doesn’t work. But I’m also over the crossover trope of using inter-dimensional portals or a superbeing that basically acts as a super-dimensional portal. That being said, I don’t know how else to bring these universes together but that also makes me ask why they had to try it in the first place?

Watchmen is very much its own thing, as is DC. Hell, Marvel is also its own thing in that same regard and whenever they tried to crossover Marvel and DC, which happened multiple times, it always felt forced, clunky and weird.

The only real highlight of this was seeing how certain characters from different universes would interact with one another but honestly, none of it was as cool as I felt it should have been and it all felt pretty pointless and made me realize how bad the Rebirth era of DC Comics has been – well, for the most part, as I liked some titles in the last few years.

In the end, this doesn’t feel any different than one of any of the dozen indie publisher crossovers that pit Green Lanterns against Ghostbusters, Ninja Turtles, Transformers, Star Trek crews or the apes from Planet of the Apes. While those crazy crossovers are neat to a point, they’ve been done to death in recent years. And despite this being better written and having better art than the other franchise mashups, it feels like DC Comics were really late to the party and didn’t even realize that it was over.

Rating: 6/10
Pairs well with: Watchmen and the Before Watchmen stuff, as well as just about everything under the DC Rebirth banner.

Comic Review: Deathstroke: Defiance – Conclusion

Published: December 6th, 2017 – January 31st, 2018
Written by: Christopher Priest
Art by: Diogenes Neves, Sean Parsons, Jason Paz, John Trevor Scott, Jeromy Cox, Denys Cowan, Bill Sienkiewicz, Ryan Sook (cover)

DC Comics, 102 Pages

Review:

The first part of Defiance is collected in Deathstroke, Vol. 4 but the final three chapters (issues 26, 27 and the first annual) aren’t yet collected and I wanted to finish the story so I could review it without waiting months and forgetting the details of what came before it.

This was a story arc with a lot of promise and it directly calls back to the great Teen Titans classic story The Judas Contract. Unfortunately, this doesn’t live up to the old school tale, even if it exists as its long awaited sequel.

I feel like this long arc was a missed opportunity to try something new with Deathstroke and to sort of make a Teen Titans team with a harder edge. In a lot of ways it mirrors how Cable came into the New Mutants and turned them into the much more adult X-Force. It’s kind of funny, considering that the Cable/New Mutants/X-Force plot was heavily influenced by The Judas Contract.

I did enjoy this but there was a lot of build up to this tale and it fell flat in the end. This leads into the short Chinatown story, which also didn’t cut the mustard for me, and then the Deathstroke Vs. Batman arc after that.

I’ve invested a lot of time (and money) into this series but now the build up to the Defiance team’s formation was just discarded and for what?

I know that some of the plot points here will circle back to be addressed later but the way things go here, it doesn’t necessarily mean that it will happen in the Deathstroke title, it could just branch back out into the Teen Titans books or maybe a new Power Girl series, if one is on DC’s docket.

Rating: 6.75/10
Pairs well with: Deathstroke: Defiance and Deathstroke Vs. Batman.