I was really excited when this came out because I love both Alien and Predator franchises and especially love when they come together. Well, maybe not in the movies but I always liked the Alien vs. Predator comics, as well as the video games before this one. That old Atari Jaguar game was great for the time.
This boasts good graphics, solid maps and the ability to play as a Predator, an alien or a human space marine. There are three different story routes and a lot of cool game play options.
One thing puts a real damper on this game for me though and that’s the overly complicated controls. I typically play as a Predator because why wouldn’t I? Predators are the friggin’ best and I can turn invisible and violently rip enemies to shreds with my knife gauntlet or blast them into smithereens with my shoulder cannon.
But that’s the problem. Predators can do too many awesome things that keeping track of it all, in the heat of battle, is sometimes difficult. Playing as an Alien xenomorph or a human isn’t that much easier either. Running around as a xenomorph can be very disorienting.
I think that this game was a good step in the right direction for what this needed to be but maybe it needed more refinement. And the learning curve to get the controls down is tough. One certainly can’t be ready to be thrown to the wolves after the weak and brief tutorial mission.
This is a lot of fun once you do get the hang of it though but it seems to lack in replayability.
Rating: 6.5/10
Pairs well with: Other Alien vs. Predator games and similar sci-fi/horror first person shooters.
Racing games have been around since almost the beginning. They have come in several forms over every generation of gaming. Here I am ranking the best ever. In some cases, I am just listing a series as a whole, as some of these have spanned generations and been consistently good over that time.
1. Gran Turismo series
2. Forza Motorsport series
3. Need for Speed series
4. Forza Horizon series
5. F-Zero series
6. F1 series
7. Tourist Trophy
8. Super Mario Kart series
9. Road Rash series
10. WipEout series
11. Out Run
12. Rad Racer
13. Hang On
14. Midnight Club series
15. Pole Position
16. Dirt series
17. Crazy Taxi
18. Blur series
19. Virtua Racing
20. Ridge Racer series
21. Burnout series
22. Project Gotham series
23. Final Lap
24. RC Pro Am
25. MotorStorm series
*Written in 2011.
For the record, I am only selecting one title per series, otherwise there’d be a lot of dominance from a few franchises. And chances are, I forgot something while in my drunken stupor.
1. The Legend of Zelda (NES)
2. Final Fantasy VII (PS1)
3. Metal Gear Solid 3: Snake Eater (PS2)
4. Red Dead Redemption (PS3)
5. Uncharted 3 (PS3)
6. Mario 64 (N64)
7. Metroid (NES)
8. Fallout 3 (PS3)
9. Star Wars: Knights of the Old Republic (XBOX)
10. Twisted Metal 2 (PS1)
11. Castlevania: Symphony of the Night (PS1)
12. Goldeneye (N64)
13. Bioshock 2 (PS3)
14. Rygar (NES)
15. Spider-Man Vs. The Kingpin (GEN)
16. Killing Time (3DO)
17. Kingdom Hearts II (PS2)
18. Batman: Arkham City (PS3)
19. Silent Hill 2: Shattered Dreams (XBOX)
20. Double Dragon (NES)
21. Megaman 10 (PSN)
22. Just Cause 2 (PS3)
23. Dragon Warrior (NES)
24. Gun (XBOX)
25. Wolfenstein (PS3)
*Written in 2015.
Fallout 4 is finally out. I haven’t played it yet. But I did want to talk about the previous console Fallout installments before getting to the new game.
Fallout: New Vegas was the unnumbered sequel to Fallout 3. But as has become the trend, direct sequels aren’t usually numbered anymore, at least until the next console or generation of games. While this usually leads to confusion over what the chronology of games is in certain series, Fallout has only done this once. It certainly isn’t anywhere near as confusing as the clusterfuck that is the Assassin’s Creed series.
This game came out exactly two years after Fallout 3 and it plays exactly the same. It is an amazing game and pretty close to the masterpiece level of its predecessor but there just isn’t enough new stuff to set it apart and the story is less interesting. Also, the Wasteland seems more vast but the geography makes it more diverse. But even with that environmental diversity, it just feels like it is retreading the same formula.
The exchange of metropolitan D.C. for Las Vegas isn’t that exciting either. Sure, Vegas has a totally different vibe but it is much smaller than D.C. was and the casinos don’t serve much purpose, as they are simply aimless mazes with no real function other than a few plot points.
There are new creatures added to the mix of this game, as it is in a different region of the United States. However, most of them are more annoying than exciting when engaged. The damn mutant wasps are just a nuisance. I’d rather smash giant scorpions and blast on radioactive crab people and mutant bears.
Had this come out before Fallout 3, it would probably have been heralded as one of the best games of all-time but it came out after and just didn’t live up to the Fallout 3 experience.
I also had issues getting the DLC content to work. I played through one of them but there was a glitch preventing me from accessing the second and third ones, which is never fun after you pay for them. No patch seemed to fix the problem and that just adds to the other technical issues I faced with this game. I’d often times get stuck in the ground or a rock surface, the game would freeze, it would lag or I’d lose companions and never be able to find them again.
Even with all the negative points I’m making, this is still a thoroughly enjoyable game. It just isn’t as great as Fallout 3 but perfection is hard to replicate, even when you’ve created the formula already.
Rating: 8.75/10
Pairs well with: Fallout 3 and Fallout 4.
*Written in 2015.
Fallout 4 is finally out. I haven’t played it yet. But I did want to talk about the previous console Fallout installments before getting to the new game.
Fallout 3 was a masterpiece. It is also my favorite game of the series up to that generation.
The world was vast. In fact, it was the most vast world I had ever played in, up to that time. The graphics were solid, the game play was incredible and the story was pretty good. The game also introduced me to the magical world of DLC content and produced some of the best DLC content of all-time.
The reason I like this game better than its follow up, Fallout: New Vegas, is because it just seemed grittier, more dangerous and a lot more interesting. It also took place in Washington D.C. You could walk through the Capitol Building, the museums, access the Washington Monument and Lincoln Memorial. The final battle of the game took place around the Jefferson Memorial. There was also a massive aircraft carrier that was converted into a city.
The game also featured D.C.’s subway systems and sewer, which were full of ghouls (essentially radioactive zombies) and other terrors. The city streets were overrun by raiders (savage human gangs) and super mutants (giant hulking beasts with heavy armor and big guns). The Wasteland, the area outside of the city, was a vast desert with all kinds of danger and monsters.
Fallout 3 came chock full of side quests that made the game pretty much endless. You could play this thing for well over 100 hours and still find new things to do. It never got boring, it never got stale and I still fire it up on a regular basis and storm the wasteland looking for action.
This game was the precursor to what Skyrim became. It took a formula successful from the Elder Scrolls series and repackaged it in a more modern setting. It was nothing like Fallout and Fallout 2 before it and it benefited from the change.
The VATS combat system was unique and a cool new way to experience a fight in a video game.
The greatest thing of all, were the humongous super mutants called “Behemoths”. Battling one of those is one of the greatest experience you can have in a video game. It was like one man versus King Kong. But a sick, twisted, yellow, hairless King Kong.
Hunting Deathclaws in caverns was also a huge thrill. It was more frightening than most horror games and this isn’t really a standard horror game. It is a post-apocalyptic action game with a lot of scary threats that will make your survival a real challenge.
Fallout 3 is pretty close to a perfect game. There really isn’t much that one could do to improve upon it with the technology and capabilities of its time. Well, except for the bugginess and lag that I experienced on the PS3 version. My friends who played this on Xbox said that it ran smoothly, all the time.
Rating: 9.75/10
Pairs well with: Fallout: New Vegas and Fallout 4.
*Written in 2015.
As I have been watching through a lot of spaghetti westerns lately, I have felt the urge to revisit Red Dead Redemption.
This game may be almost six years old but I still play it for an afternoon every few months. In fact, out of the PS3/Xbox 360 era, it is the game I have played the most after Bethesda’s titles. It is also one of the top five video game experiences I have ever had, playing through it the first time.
Rockstar, most known for their Grand Theft Auto series of games, took that same formula and applied it to the Old West. Now this isn’t their first attempt, as they did it a few years earlier with Red Dead Revolver. Redemption however, exists on a completely different level and far exceeds Revolver and the Grand Theft Auto games.
The game mechanics and controls are phenomenal. Everything is perfectly fine-tuned and once you get the hang of it, you are an Old West badass ready to fight scum and villainy with an unrelenting intensity.
The map is massive, the locations are fantastic and there are a ton of missions that are unique and exciting. You pretty much get to do everything you would ever want to do as a cowboy.
The only downside, is that after the main story is over, there isn’t much to do other than ride your horse around and cause trouble. As I played through the story, I played it as a hero on the right side of the law. After the ending and after I became a new character with nothing really to do, I became a total bastard.
The game’s soundtrack is also one of the best ever produced. The music is as vast and exciting as the game itself and certain points in the plot trigger some amazing tunes as you ride off into a new act of the game.
There are few games that are absolute perfection, this is one of those games. Although, it would be nice to have a bit more to do after the end, like hunt down bounties or create a gang to wreak havoc. I also wish more buildings in the wilderness were accessible.
But then there is also the Undead Nightmare add-on, which was a fun experience, all on its own. Because who doesn’t want to take a great world like the one created for Red Dead Redemption and then fill it with zombie hordes?
Rating: 10/10
Pairs well with: Not much really, as it is truly a game that is one its own level and exists in its own space. But there are films that this borrows from such as the Sergio Leone spaghetti westerns and some of Clint Eastwood’s ’60s and ’70s westerns: Hang ‘Em High, High Plains Drifter and The Outlaw Josey Wales specifically come to mind.
*I played the PlayStation 3 version. The game is also available on Xbox 360, Windows and OS X.
*Written in 2014.
Almost all of what I have read and heard about BioShock Infinite has been overwhelmingly positive. In fact, by many it was considered hands down the game of the year in 2013. It was said to be a sequel that exceeded the greatness of the previous titles within its own franchise. People raved about the story, the graphics, the game play. All the hype and hoopla had me thinking that this was a very rare piece of perfection just waiting for me to pick it up and be enchanted by its very existence. Well… I f’n hated it.
I don’t know where to begin other than to say that this game was a mixture of two things, tedious chaos and excruciating boredom. Let me explain.
In regards to it being tedious chaos, when it wasn’t boring, it was just a redundant exercise in blasting waves upon waves of almost seemingly endless enemies. Some battles felt like they went on for days and frankly, I had to wonder what percentage of the town’s population in the game were armed officers of the law, as the in-game ratio of citizens to people shooting at you was about 10,000-to-1. And if they weren’t baddies on one side, they were baddies on the other side, as their was a revolution going on in the game. Differentiating between big brother fascists and revolutionary fascists was pointless and annoying. I just shot everyone, even the chick I was supposed to be protecting because she always happened to get in my way. I guess it is good that bullets seemingly just go through her like magic.
The truth is, this tedious bullshit also got boring. It was as if I was just doing the same bullshit over and over again and ultimately, I kept checking walkthroughs online. Not because I needed help but because I wanted to see how much longer I had to play this goddamned game.
The excruciating boredom came from the fact that often times, like the first two hours of the game, you are just walking around checking out the city. Also, there are just way too many items and things you can pick up throughout the game that you spend about two-thirds of your time searching desks and picking locks to discover more rooms with desks. I like treasure hunts but this just takes that shit too damn far.
As far as the story goes, people have talked it up like it is some amazing tale with a fantastic and mind-blowing ending. These people must spend most of their time taking drugs, drinking shit beer and ingesting monosodium glutamate. It wasn’t even engaging enough to make me want to finish the game. The twist at the end was bullshit and I really didn’t give a crap. The way it ties to the previous BioShock games just seemed like a weak cop out.
This game really just magnified everything that I hate about modern first-person shooters. And I loved the first two BioShock games. The level of sucktitude that this game exudes is painful to me. Well, at least from the rumors I hear, the next game will go back underwater. This Cloud City bullshit is for the birds… literally.
Rating: 4.5/10
Pairs well with: BioShock and BioShock 2 but they are infinitely better, pun intended.
*I played the PlayStation 3 version. The game is also available on PlayStation 4, Xbox 360, Xbox One and Windows.
*Written in 2014.
I have been a pretty huge fan of the Wolfenstein series since I discovered Wolfenstein 3D (the third game in the series) on one of my friend’s PC’s back in 1992. It introduced me to the first-person shooter genre and led to the great Doom series, also put out by the same publisher, id Software. In fact, both games are believed to exist in the same fictional world.
In 2000, I was blown away by the much improved game in the series Return to Castle Wolfenstein. Then in 2009, one of my favorite video games of all-time Wolfenstein was released. Yep, the 2009 installment, was simply called Wolfenstein. A sequel to that awesome game was inevitable and what we got was this year’s Wolfenstein: The New Order.
Let me start by saying that, in my eyes, this game had really big shoes to fill. I expected a lot from it because the last game was damned near perfect, they spent five years on development and they brought in Bethesda Softworks, who made the magnificent games Fallout 3, Fallout: New Vegas, The Elder Scrolls series (most notably Skyrim), the Doom series (since 2012) and others.
This game is fun, it is exciting but it is not as fun and exciting as the 2009 game it follows. The graphics are killer, the plot is interesting enough but it seems to lack in spirit and ingenuity. It was a very straightforward game and was quick and easy to beat. It was also, at times, tedious. For instance, some missions just had you rummaging through your hideout or the sewers beneath to find random bullshit objects like keys and blowtorches. I found those missions to be distracting, pointless and boring as hell. They poorly broke up the heavy action sequences of the game, they really didn’t contribute to the overall story and after having destroyed a Nazi death camp, why am I the errand boy for the resistance, as opposed to one of the useless office monkeys?
The plot of the previous games were over the top but they had a light heartedness and didn’t take themselves too seriously. This game got more serious and suffered because of it. The fact that it got darker and more realistic didn’t allow it to flow naturally and it felt kind of silly at times, which wasn’t the intention. The point is, this is a story that can’t be taken realistically and when it is presented that way, it works against itself. The end result is that this game’s serious tone and brutality seemed to replace the campiness and adventure of what made the previous game so much fun. It felt like a poor recreation completely lacking any understanding of why the previous game worked so well.
Additionally, this game was missing that supernatural and occult element that encompassed all the previous games. 2009’s Wolfenstein dealt with a lot of really cool occult shit and the protagonist actually had a medallion that would allow him to move through different dimensions, which added an awesome element to the game that was reminiscent of what made the Soul Reaver games so unique and fun to play. This game was a straightforward shoot’em up and you were just shooting at Nazis and mecha the whole time. While that’s cool, I miss the demonic and mythical evil elements that tied this series to its sister, the Doom series.
The hero, B.J. Blazkowicz, felt like an entirely different character in this game and was missing the charm he had from the last one. He was just an angry brute with a hole in his heart and he wasn’t this likeable guy that he had always been previously. I always saw him as an Indiana Jones or Nathan Drake type and now he is like a generic background character in an Expendables movie.
It sounds like I am trashing this game but the truth is, I did enjoy it. It was more polished and a well executed game. It was also enjoyable and entertaining. The problem is, that being a sequel to an amazing game, regardless of its predecessor’s strengths, means that this needs to top it or at the very least, be on the same level. It fell short and that is why it will probably go onto my game shelf, most likely never to be touched again, where I play through the 2009 game just about once a year.
Rating: 7/10
Pairs well with: The 2009 version of Wolfenstein, as well as this game’s sequels.
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