Comic Review: The Black Widow: The Coldest War

Published: 1992
Written by: Gerry Conway
Art by: George Freeman

Marvel Comics, 66 Pages

Review:

This was one of those old school magazine-sized graphic novels that Marvel used to do when they were still really f’n cool. I also think it’s the first solo Black Widow story that I’ve ever reviewed here. But it’s also a really good one to start with.

The Coldest War is written by comic book legend Gerry Conway and like a lot of his other work, it’s action packed, face paced and when it isn’t, it provides you with some solid dialogue and character building.

At this point, fans knew Black Widow well but I feel like this was a real turning point for the character and really allowed her to stand on her own, as she faces adversity, has doubts about herself and stares a hole into her past but then eventually learns to move forward, trust her instincts and kick ass.

I liked the story, here, a lot. However, I wasn’t keen on the art. It’s a strange style, even for a more experimental Marvel graphic novel. I think my real gripe with it is that Black Widow is one of the most sexually attractive women in the Marvel universe but this art style made her look like Conan O’Brien.

All in all, though, I was able to look past that and enjoy the adventure and watch her work out her personal issues.

Rating: 7.5/10

Comic Review: The Evolutionary War

Published: 1988
Written by: Gerry Conway, Steve Englehart, Louise Simonson, Chris Claremont, Steve Gerber, Mark Gruenwald
Art by: various

Marvel Comics, 704 Pages

Review:

It has been years since I’ve read this giant crossover event that happened in the Marvel annuals over the summer of 1988. I really dug the hell out of it when I was a kid and I’ve always liked the High Evolutionary as a big villain, even though this was really his only major story.

Being that I still own the physical copies of all these issues, I figured that taking them out of their protective bags and boards and thumbing through them once again would be a fun experience.

Overall, this is one of the best large crossover events that Marvel did in the ’80s, where these things started to become the norm. I think I liked Atlantis Attacks slightly more but I’m going to revisit that one in the very near future, as well.

This is spread over eleven issues and there are two others that tie into this but aren’t a part of the main arc. However, the main arc is sort of a loose one, as the scheme of the High Evolutionary weaves in and out of these issues without most of the heroes coming into contact with one another. In fact, it isn’t until the final issue where a group of former Avengers come together and realize what’s happening and with that, they foil the High Evolutionary’s plans.

Sometimes the main arc is just very minimally wedged into a story like with The Punisher annual, which sees Frank Castle fighting drug lords in Latin America. Knowing what we know already, we see Castle fight a robot that we know is associated with the High Evolutionary and we know that the drugs being pushed by this specific cartel is tied to the High Evolutionary’s experiments.

Being that these are annuals, there are always main stories and then shorter backup stories tacked on to the end of the issues. The backup stories in these tell the origin of the High Evolutionary and recap everything he’s been involved with up to this point. These were all rather good and interesting and it shows the character as a sort of high-tech Dr. Moreau from the famous 1896 H. G. Wells sci-fi/horror novel The Island of Doctor Moreau.

In the end, this was a hell of a lot of fun to revisit. The writing and art were handled by a team of Marvel’s best creatives from the era. I dug the art a lot and it was damn consistent throughout.

Rating: 7.5/10

Comic Review: Marvel Zombies

Published: October 1st, 2008
Written by: Robert Kirkman
Art by: Sean Phillips, Arthur Suydam (cover)

Marvel Comics, 123 Pages

Review:

The recent What If?… episode that featured a Marvel Zombies storyline made me want to go back and pick up the original comic, which I’ve always considered to be the best version of that concept. But since it had been so long since I read it, I wanted to see how well it held up and whether or not I was seeing it through rose-colored glasses.

Well, this was just as fun and as crazy as I remembered it. I think that I also have a much stronger appreciation for Robert Kirkman’s writing now and honestly, who was better at tapping for this concept than the creator and writer of The Walking Dead?

I also loved Sean Phillips art and I wasn’t as appreciative of him back in 2008, either. I’ve since enjoyed a lot of his work, especially the stuff he’s done in Ed Brubaker’s noir and crime comics.

The story is pretty simple, almost the entire Marvel universe has been infected with a zombie virus. So the few survivors are tasked with fighting off famous heroes and villains while trying to find a cure or just flat out escape. Ultimately, this aligns with the coming of Galactus and that leaves the door open for more stories, which we already know were made.

While this plays out like you’d expect, there is still enough story here to make it more than a simple, “run from the zombies” tale. It’s also cool seeing how zombification effects certain characters’ powers. Additionally, as gruesome and hopeless as his fate seems, this story gave us the most badass version of Black Panther that probably ever existed.

Look, this doesn’t tie directly to the main Marvel continuity but it’s a hell of a fun read and was a cool experiment that worked exceptionally well before the concept was milked to death.

Rating: 8/10

Comic Review: Avengers: Citizen Kang

Published: 1992
Written by: Roy Thomas
Art by: Larry Alexander, Geof Isherwood, Herb Trimpe, Dan Panosian (cover)

Marvel Comics, 223 Pages

Review:

Citizen Kang wasn’t just an Avengers story, it spanned four different annuals in 1992 and also featured the Fantastic Four quite heavily, as well as some characters from the Inhumans and Eternals.

It’s a damn cool story if you are a fan of Kang the Conqueror, as I am. Back when this was current, I loved the story because it gives you the full backstory of Kang up to this point in his history. A lot of the pages collected here are flashback stuff but it’s not by any means boring, even if you know Kang’s previous stuff. Reason being, Kang’s a complicated character with multiple versions of himself running around. So this served to give you the CliffsNotes version of that complicated history.

But this isn’t just a condensed history of Kang, that’s just a small part of this total package. This actually sees Kang try to take down his enemies, be they actual heroes or other villains that have caused him problems.

This was an ambitious and big story and I thought that Roy Thomas delivered. Being that he had been at Marvel for a few decades at the time that he wrote this, he knew a lot of these characters and their histories together very well.

Also, being that this is four annuals collected into one volume, it also includes all the extra side stories and supplemental material. My only gripe with this release was how it was all organized. It just pieced the four annuals together as they were printed. I would have rather had the main story flow in order and then tack on all the extras at the end, instead of having them feel like roadblocks between each main chapter.

Still, everything in this was entertaining and hit its mark.

Rating: 8/10

Video Game Review: Captain America and The Avengers (Arcade)

If you were a kid or a teen in the early ’90s, chances are that you’ve played this game either in the arcade or on the Sega Genesis, where it was ported and ported rather well.

If you haven’t played this but played the early ’90s X-Men arcade game, this is incredibly similar.

In fact, the graphics are really close, as is the game play, controls and general aesthetic.

This is a side scrolling, beat’em up game where you get to choose between four Avengers characters: Captain America, Iron Man, Hawkeye and The Vision. You also get some assistance from other Avengers throughout the game. Honestly, I wasn’t thrilled with the lineup and thought this could’ve used more playable characters but it’s still fun, regardless.

The game is also littered with a ton of villains, some minor and some major. The big bad of the game is Red Skull but he definitely forged a solid alliance with some of the Avengers greatest foes and a giant Sentinel robot.

The gameplay is straightforward but there are some different modes. Some level let you fly a vehicle or just fly around as Iron Man or Vision as you battle aircraft and flying robots.

Most of the game still relies on the standard beat’em style, which was super popular at the time.

All in all, this isn’t a bad game; it’s actually pretty cool. My only real complaint is that I wish it was a bit longer and that you had more characters to use.

Rating: 7/10
Pairs well with: the X-Men arcade game, Spider-Man for Sega Genesis and Maximum Carnage.

Comic Review: Marvel 1602

Published: February 10th, 2010
Written by: Neil Gaiman
Art by: Andy Kubert, Scott McKowen (covers)

Marvel Comics, 246 Pages

Review:

This started out as a really cool story and I enjoyed it a lot from the get go. However, it did lose steam after a few issues and wrapped up pretty weakly. I also thought the big reveal/twist was fairly predictable and that this didn’t live up to the high hopes I had for it and the past work of Neil Gaiman.

Still, it piqued my interest enough to make me want to check out some of the other stories that take place in this odd, alternative version of the Marvel universe.

I liked the setting and I really liked most of the character designs. I did, however, feel like too many characters and subplots were forced in for the sake of trying to make this a big deal, big event. A lot of the extra fluff was unnecessary and narratively cumbersome.

I don’t know if that was an issue with Gaiman’s writing or Marvel instructing him to throw in every major old school character. I feel like all the extra characters could’ve been saved for their own interesting spinoffs of this.

Beyond the rickety story, I thought that Andy Kubert’s art was pretty damn impressive. Artistically, this is one of my favorite things that he’s done and the style he used here fit with the story really well.

Also, the covers by Scott McKowen are some of my favorite from this comic’s era. They’re actually framed poster worthy and while staring at them, I thought about seeing if I could buy some.

In the end, Marvel 1602 was a fun experiment and it captivated me early on. But it was too dragged out and overloaded and with that, became more of a chore to read in the back half.

Rating: 6.75/10
Pairs well with: other Marvel alternative timeline stories, as well as other comics written by Neil Gaiman.

TV Review: WandaVision (2021)

Original Run: January 15th, 2021 – March 5th, 2021
Created by: Jac Schaeffer
Directed by: Matt Shakman
Written by: various
Based on: Scarlet Witch by Stan Lee, Jack Kirby; The Vision by Roy Thomas, John Buscema
Music by: Kristen Anderson-Lopez
Cast: Elizabeth Olsen, Paul Bettany, Kathryn Hahn, Teyonah Parris, Randall Park, Kat Dennings, Evan Peters, Debra Jo Rupp, Fred Melamed

Disney Platform Distribution, Marvel Studios, Disney+, 9 Episodes, 29-47 Minutes (per episode)

Review:

There’s been some criticism over the last few years that movies set within the Marvel Cinematic Universe have become too formulaic and predictable. Well, with the announcement that there would now be MCU television series streamed exclusively on Disney+, the possibility of breaking the mold and doing something very different had apparently arrived.

WandaVision is pretty ambitious and it doesn’t fit into any mold that came before it, MCU or otherwise. Because of its originality, I at least found it refreshing, interesting and intriguing, as it was initially hard to figure out where it could go.

However, its attempts at being so different also kind of bogged it down in the first half of the season.

The show recreates the world of sitcom television through multiple eras. As each episode progresses, we see WandaVision through a new decade’s lens. It starts with two episodes that take place in what appears to be late ’50s/early ’60s sitcoms then moves on to the ’70s, ’80s, ’90s and ’00s. It was a cool concept but it started to get tiresome by episode three. Thankfully, the show evolved beyond just the sitcom format at the end of episode three and started to allow the regular Marvel Cinematic Universe to creep in, as it began to show the real world outside of the sitcom setting.

By episode four, we’re introduced to new characters for the show, many of which we’ve seen before in the films. This is where things started to be revealed and the mystery behind what was going on got really interesting. While there were some Easter eggs and clues in the first three episodes, the fourth one is where everything took shape and got the viewer grounded in the concept.

For the most part, I liked this show. It has its hiccups and faults but the chemistry between Elizabeth Olsen and Paul Bettany was so damn good that it kind of overshadows everything else that one might find faulty or annoying.

I also really liked Kathryn Hahn in this but then I like her in everything. It was really cool seeing her get to do something so large beyond just comedy, though. She obviously does the comedy parts well but when she has to get serious and more dramatic, she proves she can hang with actors on the same level as Olsen and Bettany.

Additionally, I liked Teyonah Parris, as the adult version of Monica Rambeau, who becomes another version of Captain Marvel in the comics. She’s pretty solid in this show and really carries the production on her back in the real world scenes. Also, this show serves as her superhero origin story, as we see how she gets her powers towards the end of the series. Granted, her excusing Wanda’s behavior at the end was baffling and weird and shows that the writers may actually lack any understanding of actual morals.

WandaVision was a pretty cool concept and it was mostly executed well, even with a pretty shaky ending. While I’m familiar with the comics well enough to kind of know what was happening from the get go, the show still had some good surprises that kept my interest till the end.

But no, it’s not okay that she did horrendous shit to lots of people and just walked away because she was grieving.

Also, the guy made out to be the villain the whole show was actually right about everything. But whatevs, white authority guy bad!

Rating: 6.75/10
Pairs well with: other films and television series that take place in the MCU.

Comic Review: Fantastic Four – Masterworks, Vol. 5

Published: August 7th, 2014
Written by: Stan Lee
Art by: Jack Kirby

Marvel Comics, 248 Pages

Review:

This right here is the volume I’ve been waiting to get to! This is the collection of the Stan Lee/Jack Kirby run on Fantastic Four where everything changes and the Marvel universe expands exponentially!

This edition of the Masterworks series covers issues 41 through 50, as well as the third annual.

Within this collection, we get a great Frightful Four story, the marriage between Mr. Fantastic and the Invisible Girl, the full debut of the Inhumans, as well as the first appearances of Silver Surfer and Galactus! There are also cameos from just about every hero and villain from the Marvel universe of the 1960s! This chapter in the saga literally has everyone and everything!

What’s even better than that, is that Stan Lee is absolutely on his A-game with these stories and scripts and Jack Kirby’s art was on-point.

If you can only ever read one Fantastic Four collection, graphic novel or trade paperback, it should be this one.

This is quintessential Fantastic Four at its finest. It’s the epitome of what was so damn great about ’60s Marvel and the work of Lee and Kirby.

Just buy it, read it, read it a dozen more times and cherish it forever.

Rating: 10+/10
Pairs well with: the other Marvel Masterworks collections.

Comic Review: Avengers: The Once and Future Kang

Published: 1985-1986
Written by: Steve Englehart, Danny Fingeroth, Jim Shooter, Roger Stern
Art by: Mark Bright, John Buscema, Steve Ditko

Marvel Comics, 278 Pages

Review:

I hate when I buy a thick, hefty collection that is sold to me as one thing, but once I buy it I find out that the thing I bought it for is about a third of the total collection and the rest of the volume is padded with other random stories.

While the issues collected here are presented in chronological order in how they appeared in single issues of the Avengers comics, they are all tied to larger stories or continued in other comics.

It’s pretty fucking infuriating when companies do this because I just wanted to read a Kang story that I had hoped would be pretty epic based off of the page count of this large Avengers release.

Instead, I got a medium sized Kang story and then a bunch of random plot threads that were left incomplete and open ended as they tied to Secret Wars IIFantastic FourX-Men and a story about both ’80s Avengers teams playing baseball.

Had I just read the Kang story, this would’ve been great. It would’ve been even better if it was reduced to the roughly four issues that the story took place in and I was charged a lot less than what I played for this disorganized mess.

Now to be fair, I did like most of this but when you’re pulled in one direction just to be left with blue balls, it’s pretty irritating. Especially, when you’re the one paying for it.

As far as the Kang story goes, I loved it. It was one of the best I’ve read and it featured one of my favorite incarnations of the Avengers team, as I started reading this series around the same era.

Had I known that I was going to get shafted by this, I would’ve just forked out the money for the less than a handful of physical floppy issues I needed for the story I wanted.

Rating: 6.5/10
Pairs well with: other Kang-centric stories, as well as other comics that happened around the events of Secret Wars II.