Comic Review: Green Arrow by Kevin Smith

Published: July 26th, 2016
Written by: Kevin Smith
Art by: Phil Hester, Ande Parks

DC Comics, 367 Pages

Review:

I wasn’t sure if I was going to like this as much as I remembered liking it back when it was new. However, it was pretty good and I found it to be much better than my opinion of Kevin Smith’s Daredevil run, which people seem to hold in higher regard.

This story starts with Green Arrow being alive after he had died years earlier. The thing is, he doesn’t know he died and in his mind, no time has passed and the world he finds himself in is now strange and foreign. In fact, at first, he is a bit crazy and looks like a barbaric hobo playing Robin Hood.

As the story progresses, we learn that he’s being cared for by a nice old guy. We also learn about what happened to Oliver Queen and the DC universe in his absence. If you hadn’t read the Green Arrow stories where his son took over for awhile, this does a good job of filling in that void. We also see Oliver discover the truth about himself and his best friend Hal Jordan, a Green Lantern who ended up falling to the darkside pretty hard.

Towards the end of this lengthy collection of issues, we learn the sinister secrets of the nice old man who has taken Oliver in and we also get to see a young girl step up to the plate in an effort to become Green Arrow’s new sidekick, a female version of Speedy.

I wasn’t a massive fan of the art in this run, though. It’s not bad but I don’t feel like it was up to the quality of what was common at the time. Coming out of the ’90s, mainstream comic book art was evolving pretty quickly but this looks more like an early-to-mid ’90s book. I feel like they really could’ve paired Kevin Smith up with one of the top artists and turned this into a massive hit.

The art doesn’t wreck the story but I think this would’ve had more oomph had it looked more realistic and less cartoony.

In the end, I feel like this was a much better effort by Smith than his Daredevil run and maybe that’s because he learned from his missteps on that one or he simply had more mileage by the time he picked up his pen for DC.

Rating: 7.25/10
Pairs well with: the ongoing Green Arrow stories that followed Smith’s run, as well as his work on Daredevil for Marvel.

Vids I Dig 654: The Critical Drinker: ‘Zack Snyder’s Justice League’ – Worth The Wait?

Vids I Dig 474: The Critical Drinker: ‘The Snyder Cut’: A Win For “Toxic” Fans

From The Critical Drinker’s YouTube description: Join me as I take a look at the trailer for the Snyder Cut of Justice League, and what it means for the relationship between fandoms and studios.

Comic Review: Super Powers by Jack Kirby

Published: 1984-1985
Written by: Jack Kirby, Joey Cavalieri, Paul Kupperberg
Art by: Jack Kirby, Mike Royer, Greg Theakston, Mike Thibodeaux

DC Comics, 268 Pages

Review:

When I was a kid and super into G.I. Joe and Transformers, my cousin Billy was super into Super Powers and Marvel’s Secret Wars action figures. In a lot of ways, those two toylines were my introduction to many of the comic book heroes and villains outside of what a six year-old would know.

Playing with Billy’s toys and playsets, I was pretty captivated by them and it is probably a major factor in what got me to read superhero comics, as opposed to just G.I. JoeTransformers and Star Wars.

I never read either of the two Super Powers miniseries, however, so I was pretty excited to pick this up. Also, since this was primarily done by the legendary Jack Kirby, I thought that reading this was long overdue and that not having read this sooner was a major crime against my own soul.

This edition collects both of the miniseries, the first being five issues and the second being six.

Overall, this is a really fun time and other than Mister Miracle, it’s my favorite stuff that Kirby has done for DC. Essentially, this is Kirby writing and drawing the Justice League. It features many of the core League members while also using some of their main villains.

I really like what Kirby did with these characters and I really would’ve liked to have seen this spin off into a Kirbyverse for DC, as his style and charm worked well with these characters. This feels very ’60sish but it works even though this is an ’80s comic.

While Frank Miller and Alan Moore would drastically alter the tone at DC, just after Kirby’s Super Powers, this is a nice contrast to what DC became synonymous with in that decade. 

Rating: 8.5/10
Pairs well with: Jack Kirby’s other work at DC Comics, as well as ’80s Justice League comics.

Comic Review: Crisis On Infinite Earths

Published: 1985-1986
Written by: Marv Wolfman
Art by: George Perez

DC Comics, 359 Pages

Review:

Crisis On Infinite Earths is one of DC Comics’ sacred cows. Yet, I’ve never had much urge to read it because my experience reading massive DC Comics crossovers has never been that great.

But now I have read it because I felt like it was long overdue and because this is a storyline that is referenced a lot, still to this day, thirty-five years later.

The first problem with this story might be apparent by the number of tags at the top of this post. It’s overloaded with so many characters that it is mostly a convoluted clusterfuck of biblical proportions.

In fact, this post may be the record holder for the number of tags I had to add to it. And frankly, that’s not all the characters, just the ones I know because two-thirds of the characters here are generic one-offs or so minute to the DC universe that they aren’t worth noting.

Now I know that some people love the splash pages from this series, as they showcase dozens (if not over a hundred) different characters all in one giant image. If I’m being honest, I’ve always disliked them and they are why I never really wanted to read this. Most of the action is minimal and many of these scenes are just characters standing around. They lack the energy that a splash page needs and look more like they belong in a Where’s Waldo? book. And I don’t say that to come off as a dick because I almost always love George Perez’s art. This just seems like DC management telling Perez to squeeze in as many characters as artistically possible. It’s hard on the eyes and it’s shit.

Another big problem with this twelve issue story arc is that every moment feels larger than life. Well, when everything is so big and grandiose, that becomes normal and status quo. You can’t possibly go bigger and with everything being so big from start to finish, none of it is memorable. It’s just a busy, stressful read without allowing the reader to catch their breath and reflect on what’s happened. It’s kind of like a Michael Bay movie. Throw so much intense shit at the audience, don’t let them stop and think and they’ll just move from point A to point B to point C and so on, forgetting everything that happened two points prior.

This event was made in an effort to sort of reset the DC universe. Honestly, all it does is make a giant fucking mess of things and splatters the mess all over everything it touches.

The plot doesn’t make sense, I’m not sure what exactly changed and with so many universes crashing together into one, it’s not properly organized and then re-established in any sort of way that a reader can follow. If this was supposed to be a jumping on point for readers in 1986, I don’t know how they made sense out of any of it and then knew which characters to follow.

The main reason for the previous sentence is that this is so overloaded with people that you don’t get to really know any of them. There is no character development and this is written in a way that it assumes the reader knows all about every character in the story. For a seasoned comic book reader like myself, who has been reading comics for three and a half decades, I was lost and didn’t know who half of the low tier characters were.

Crisis On Infinite Earths should have been written as a Justice League story with some inclusion of the Fawcett Comics characters and the Golden Age DC heroes. All the third tier and lower characters could have made cameos but even then, they don’t really need to.

I really hoped that this was going to pleasantly surprise me but it hurt my head.

It was too much, too big and too long.

Rating: 4/10
Pairs well with: mid-’80s DC Comics titles, as well as all the other massive DC crossover events.

Comic Review: Doomsday Clock

Published: November 22nd, 2017 – December 18th, 2019
Written by: Geoff Johns
Art by: Gary Frank, Brad Anderson
Based on: Watchmen by Alan Moore

DC Comics, 456 Pages

Review:

Well, Doomsday Clock has finally ended! This twelve issue series wasn’t supposed to stretch out for over two years but it did. I’m glad that I didn’t start reading it until it was over, as I would’ve forgotten all the details due to the delays and the dozens of other comics I would’ve read between each issue.

Now that it’s all out, I finally read it: binging through it in two days.

I guess my first thoughts on it are that it is underwhelming and that it doesn’t justify its need to exist.

I had always been against new Watchmen stories without the involvement of Alan Moore. My mind changed, however, when I read some of the Before Watchmen stories from a couple years ago.

They made me see Watchmen the same way I see other comic book properties and that’s as a sort of modern mythology that is told and retold by countless others, each bringing something new and unique to the table. Superman and Batman have had countless writers and many of them have evolved and grown the character in great ways beyond their original concept. Granted, some writers have gravely failed too.

Generally, I like Geoff Johns’ work, so I wan’t against the idea of him tackling the Watchmen property.

Ultimately, though, this took too long to come out, especially with how sloppily put together it feels.

This is one of those stories where it feels like a lot happened but also like nothing happened.

It tries to merge the Watchmen universe with the DC universe but it doesn’t work. But I’m also over the crossover trope of using inter-dimensional portals or a superbeing that basically acts as a super-dimensional portal. That being said, I don’t know how else to bring these universes together but that also makes me ask why they had to try it in the first place?

Watchmen is very much its own thing, as is DC. Hell, Marvel is also its own thing in that same regard and whenever they tried to crossover Marvel and DC, which happened multiple times, it always felt forced, clunky and weird.

The only real highlight of this was seeing how certain characters from different universes would interact with one another but honestly, none of it was as cool as I felt it should have been and it all felt pretty pointless and made me realize how bad the Rebirth era of DC Comics has been – well, for the most part, as I liked some titles in the last few years.

In the end, this doesn’t feel any different than one of any of the dozen indie publisher crossovers that pit Green Lanterns against Ghostbusters, Ninja Turtles, Transformers, Star Trek crews or the apes from Planet of the Apes. While those crazy crossovers are neat to a point, they’ve been done to death in recent years. And despite this being better written and having better art than the other franchise mashups, it feels like DC Comics were really late to the party and didn’t even realize that it was over.

Rating: 6/10
Pairs well with: Watchmen and the Before Watchmen stuff, as well as just about everything under the DC Rebirth banner.

Comic Review: Batman/The Flash: The Button

Published: October 17th, 2017
Written by: Tom King, Joshua Williamson
Art by: Jason Fabok, Howard Porter
Based on: Watchmen by Alan Moore

DC Comics, 99 Pages

Review:

I haven’t started the big Watchmen-centric sequel series Doomsday Clock because I’m waiting for all the issues to come out first. Now that it is almost complete, though, I thought that I’d read the story that sets it up.

This was a four issue crossover that happened between the regular Bamtan and The Flash titles.

This also links back to the Flashpoint event and is kind of a bridge between that and Doomsday Clock. The main way it connects to the previous story is that it brings back the Thomas Wayne version of Batman. And in this story, Thomas Wayne’s Batman finally meets Bruce Wayne’s Batman.

Apart from the meeting of the two Batmen, the rest of this seems kind of pointless. It doesn’t really take you anywhere worthwhile other than also bringing back the Reverse Flash. But then you just see him die, rather quickly, due to some powerful being on the other side of a portal.

By the end of this, we still don’t know who or what that being is. And no actual Watchmen characters appear.

If you want to read this before Doomsday Clock, I don’t really think it’s necessary. Although, if you have Comixology Unlimited, it’s free to read there.

All this really did was make me want more of the Thomas Wayne Batman. I think he’s a cool character that can be explored more in the future and a Batmen team up would be kind of neat to see.

Rating: 6.25/10
Pairs well with: Flashpoint and Doomsday Clock.